Robert,
The viewer I am running has ON_DEMAND frame updates. When I remove the line
viewer->setRunFrameScheme (osgViewer::ViewerBase::ON_DEMAND);
the disappearing geometry behavior goes away. However, I was not able to
replicate the problem by applying ON_DEMAND frame updating to the
osgviewer application.
Thus, there is still a piece of the puzzle that I am missing.
Regards,
Judson
On 5/22/2013 12:10 PM, Judson Weissert wrote:
Robert,
On 5/22/2013 10:23 AM, Robert Osfield wrote:
HI Judson,
I have done a refactor of osgViewer's internally handling of mouse
events to allow for seamless handling of distortion correction set
ups, there is chance that this might have broken something that I
haven't yet observed in my own testing. Other than this there hasn't
been any changes that effect culling.
Do you see problems with using osgviewer?
The osgviewer application does not seem to exhibit the problem. Also,
it does not happen when emulating a throw manipulation on a touch
screen (via a rightclick emulation and drag).
I switched back to using the standard osgGA::TrackballManipulator, but
it did not solve my problem.
I will continue searching.
Thanks,
Judson
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