Hi,
reflectionMap->setFilter(osg::TextureCubeMap::MIN_FILTER,osg::TextureCubeMap::LINEAR);
reflectionMap->setFilter(osg::TextureCubeMap::MAG_FILTER,osg::TextureCubeMap::LINEAR);
These two line solved my problem.
What is the default filter and why does not it work with it ?
Thank you!
Cheers,
Gaëtan
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