Hi,

I think this is a really interesting idea.

Have a look here : http://glm.g-truc.net/

This library already implements a lot of glsl-like syntax. Before rewriting 
everything (that's not complex, but a lot of work) maybe we could make osg and 
glm work together ?

Maybe adding to glm headers the needed methods to be compatible with osg code ? 
or copy-paste some code from glm to osg ? (license is MIT, so I think that's ok)

Thank you!

Cheers,
Aurelien

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http://forum.openscenegraph.org/viewtopic.php?p=54573#54573





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