Those implementations are truly ugly.

2013/6/13 Aurelien Albert <[email protected]>

> Forgotten link from previous message :
>
> http://devmaster.net/forums/topic/10009-swizzle-operator-in-c/
>
> => interesting ideas on how to implement "developper friendly but asm
> efficient" swizzle in C++
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=54574#54574
>
>
>
>
>
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to