Hi, I'm implementing a simple sun walk into skydome, calculating the light color during day. I'm using osgocean. To setup the ocean scene accordingly with the light color variation, I have to set the light color in osgocean itself via setLightColor. This works but setLightColor dirty the shader anytime and I see a "latch" into the scene when this happens.
You can suggest to me a workaround to avoid the latch? Obviously I don't sets the ocean light color any microsecond, I update the light any 5 secs. Thank you! Cheers, Dario ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=54595#54595 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

