Hi,

I have made a example called OsgOculusViewer that I succesfully tested with my 
Rift Unit. I had to modify the shader in the SDK docs a bit and I also made a 
class responsible for talking to the Oculus device. This class also works if no 
Oculus Device is connected, then it just return the same values as if the 
development kit was connected. I hope I haven't made any obvious mistakes, but 
as always; no guarantees... ;) 

I have submitted the full source code to the thread mentioned earlier in the 
thread, ie:


Code:
https://developer.oculusvr.com/forums/viewtopic.php?f=39&t=1885#p28546



Best regards
Björn [/url]

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http://forum.openscenegraph.org/viewtopic.php?p=55116#55116





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