Hi Peter, We use OSG as a static library, included in libosgNativeLib.so. This is the library that the VM loads when the application is started (a dynamic library). So the static part refers to the OpenSceneGraph libraries.
Cheers. 2013/7/25 Peter Wraae Marino <[email protected]> > Hi Jordi, > > a little follow up: > > this is what it does when it works: > > C:\Android\OpenSceneGraph-3.2\examples\osgAndroidExampleGLES2\jni>ndk-build > "Compile++ thumb : osgNativeLib <= osgNativeLib.cpp > "Compile++ thumb : osgNativeLib <= OsgMainApp.cpp > "Compile++ thumb : osgNativeLib <= OsgAndroidNotifyHandler.cpp > SharedLibrary : libosgNativeLib.so > Install : libosgNativeLib.so => libs/armeabi/libosgNativeLib.so > "Compile++ thumb : osgNativeLib <= osgNativeLib.cpp > "Compile++ thumb : osgNativeLib <= OsgMainApp.cpp > "Compile++ thumb : osgNativeLib <= OsgAndroidNotifyHandler.cpp > SharedLibrary : libosgNativeLib.so > Install : libosgNativeLib.so => libs/armeabi-v7a/libosgNativeLib.so > > > what I do not understand is why is it creating the dynamic libraries and > not the static... the documentation says we should be working with the > static. Is there something wrong or is everything as it should be? > > Thank you! > > Cheers, > Peter > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=55433#55433 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- Jordi Torres
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