Jan Ciger wrote:
> 
> I have tried again with the visualizer tool and I can get some
> reasonable hand rotation - if the fingers are visible. They obviously
> use some Kalman filter or something to keep the rotation smooth and
> going even if the fingers disappear for a moment. However, tracking of
> a closed hand ("grabbed object") is hopeless - they obviously use the
> fingers for tracking and estimate the rest from that.
> 
> What a pain :( I went through the SDK and the API seems to be designed
> more around simulating mouse and 2D multitouch interaction (they even
> let you define virtual 2D "screens" where you want to interact with
> things) than actual 3D work. If they rather made the device available
> as two synchronized cameras, one could do some custom development on
> it, at least. Like this one is stuck with their SDK :(


They obviously had some difficulties getting the Leap out as the original 
release date was in December last year, it think. So one could think they will 
continue to improve their API now they got it released. Hopefully they will 
allow some access to the raw data. Until then my way for osgLeap will be to 
focus on what is working today. We'll see where we get..

------------------
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http://forum.openscenegraph.org/viewtopic.php?p=55558#55558





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