Hi Johannes, Nice work ! I Just got my hands on a Leap device and integrated it into my application nicely. However I did need some changes to fit my needs and also had difficulties with the multi inheritance in the osgLeap::Controller singleton. Nothing too complicated but how can I submit my changes back for your eventual inclusion in the library ?
Regards, -- nǝıɥʇɐƜ On 25 October 2013 11:08, Johannes Scholz <osg-supp...@vtxtech.net> wrote: > Hi, > > osgLeap-0.3.0 is tagged now. > > * osgLeap-0.3.0 requires at least OpenSceneGraph?-3.1.4 including build of > the osgdb_png plugin to read the PNG images files for the > osgLeap::HandState? class > > * Introduced osgLeap::PointerEventDevice? to generate native > OpenSceneGraph? events from your Leap Motion actions. As the name suggests > this class focuses on generating (or 'emulating') 2D mouse or touch events > for all fingers detected pointing at the screen. PointerEventDevice? > supports two modes for click emulation or may be deactivated: > 1) Time-based (e.g. if pointer is standing still for 5 seconds, however > the actual trigger time can be defined by the user) > 2) Screentap (fires a mouse or touch event if the Leap 'Screentap' gesture > is done) > > * PointerEventDevice? may be configured to fire either mouse or touch > events however the touch emulation is to be considered experimental. To > test PointerEventDevice? run the leappointer example. > > * Feedback on the touch emulation mode is greatly appreciated. > > * Added osgLeap::HandState? visualizer to give the user a hint on what the > Leap Device is currently seeing. > > * Introduced osgLeap::PointerGraphicsUpdateCallback? for visualization of > the positions you are pointing at. Refer to example_leappointer on how to > use > > * Renamed osgLeap::LeapManipulator? to osgLeap::OrbitManipulator?. This is > done in order to avoid naming issues with future additional manipulators. > > * Renamed example_leapdemo to example_leaporbit > > * Introduced osgLeap::HUDCamera class to simplify examples[/list] > > Thank you! > > Cheers, > Johannes > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=56975#56975 > > > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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