Hi,

I've got some bad experience with virtual machines.


> The 3D hardware acceleration in a virtual machine is generally not that good.


In fact, hardware acceleration is usualy not available at all on a Virtual 
Machine. Because this is a virtual machine.

Just like a remote session on windows : you can't access directly to the 
hardware.

There is 2 potential solutions :
 - try finding a virtual macine system which allow direct access to the 
hardware (don't know the status, but NVidia made a lot of efforts on this since 
last year)
 - try a "full software" openGL implementation, like MESA


Cheers,
Aurelien

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http://forum.openscenegraph.org/viewtopic.php?p=56129#56129





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