Hi Julio, Use the osgGA::GUIEventAdapter::DRAG for when you move the mouse with the mouse buttons down.
Robert. On 19 October 2013 14:29, Julio Jerez <[email protected]> wrote: > I am trying to write a function that allows me to "point click, pick and > Drag" function for my application.**** > > ** ** > > basically when I point to an object, the object is selected until I hold > the left mouse key down. **** > > if I move the mouse the object should move to teh new mouse position, but > only when the mouse button is down.**** > > ** ** > > The problems that as soon as I click the button, that's the last osgGA:: > GUIEventAdapter::MOVE that I get**** > > ** ** > > ** ** > > case osgGA::GUIEventAdapter::MOVE:**** > > {**** > > static int xxx;**** > > xxx ++;**** > > dTrace (("%d\n", xxx));**** > > ** ** > > MouseMove(ea, aa);**** > > break;**** > > }**** > > ** ** > > ** ** > > Is there an option so the I keep getting more Move Events even when any > button is hold down?**** > > ** ** > > Thanks.**** > > Julio**** > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > >
_______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

