Hi Julio, Check osgGA::GUIEventAdapter::DRAG
cheers, Stephan > Am 19.10.2013 um 15:29 schrieb "Julio Jerez" <[email protected]>: > > I am trying to write a function that allows me to "point click, pick and > Drag" function for my application. > > basically when I point to an object, the object is selected until I hold the > left mouse key down. > if I move the mouse the object should move to teh new mouse position, but > only when the mouse button is down. > > The problems that as soon as I click the button, that's the last > osgGA::GUIEventAdapter::MOVE that I get > > > case osgGA::GUIEventAdapter::MOVE: > { > static int xxx; > xxx ++; > dTrace (("%d\n", xxx)); > > MouseMove(ea, aa); > break; > } > > > Is there an option so the I keep getting more Move Events even when any > button is hold down? > > Thanks. > Julio > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
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