Hi Tim,
I'm doing the same thing right now. I also experienced some performance
problems with trunk vs. 3.1.8 on Visual Studio 2010 x64.
Currently I'm rebuilding from scratch, so if there are any news I'll let
you know.
The major change in the core is related to geometry. But as far as I can
see this should improve performance rather than reduce it.
Hi all,
I successfully build 3.2.1-rc1 on Win7 with MinGW+QtCreator, but all framerates
are lower than my good old OSG 3.0.1.
I made some side by side tests with different 3D-models and osgviewer-3.0.1 vs.
osgviewer-3.2.1-rc and the times for draw and GPU are at least doubled!!
Are there any new cmake options I should check?
Thanks for any help!!
Cheers,
Tim
------------------
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http://forum.openscenegraph.org/viewtopic.php?p=57125#57125
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