Hi Sebastian, On 27 November 2013 11:26, Sebastian Messerschmidt < [email protected]> wrote:
> Okay I can try to refactor it, but I'm not 100% sure if I got you right. > Would the caching attribute (last_applied_shadercomponent) still be used > then? > I'm thinking last_applied_shadercomponent would be redundent and could be removed. > Also do you mean by "get the last applied StateAttribute's from the > AttributeStack" to use the last_applied_attribute member? > Yes, use last_applied_attribute instead of last_applied_shadercomponent. The code associated with the later could be completely removed from osg::State so would simply it a little. Simplifying code and providing greater extensibility sounds like a good design change to me :-) Robert.
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