Hi Robert, robertosfield wrote: > > If you aren't already using it it might be worth looking at OSG-3.2.x to see > if that helps. >
My last posted example was built against OSG-3.2.0. If your "x" includes "0", then I guess the problem is still there. Hope that example could help to reproduce the issue. Gianni ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=57549#57549 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

