Hi, is there a reason why View::setCameraManipulator method also sets the manipulator node? It seems that this method does more than what it states. In particular if I already set a node into the manipulator calling setManipulator erases the previous node.
Regards, Gianni ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=58412#58412 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org