I think that what you should use is osgText::Text.
There, you can do ->setFont("font"). "font" is the name of the font that you 
want to use.

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=59112#59112





_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to