Xatpy wrote:
> I think that what you should use is osgText::Text.
> There, you can do ->setFont("font"). "font" is the name of the font that you
> want to use.
Hi Xatpy, could you give me a specific example how to use osgText::Text,
because when I googled what do I have to include and I found these two :
Code:
#include <osgText/Font>
#include <osgText/Text>
When I put them into my compiler, it says, cannot open source file
"osgText/Font" and "osgText/Text".
Thank you.
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http://forum.openscenegraph.org/viewtopic.php?p=59126#59126
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