Hi Pjotr, Thanks for the fix, they all look good, now merged and submitted to svn/trunk.
Robert. On 25 April 2014 09:37, Pjotr Svetachov <[email protected]> wrote: > For me osgviewer.cpp and Renderer.cpp were not compiling (visual studio 2013 > with profile GL2) because they were still using GLuintEXT. So I changed that, > see the attached files. > > I also noticed that the generated OpenGL header were not copied to the > installation directory so my own application could not find it. > > See the attached files for the proposed fixes. > > Cheers, > Pjotr > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=59156#59156 > > > > > Attachments: > http://forum.openscenegraph.org//files/cmakelists_534.txt > http://forum.openscenegraph.org//files/renderer_697.cpp > http://forum.openscenegraph.org//files/osgviewer_363.cpp > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

