Hi Pjotr,

Thanks for the fix, they all look good, now merged and submitted to svn/trunk.

Robert.

On 25 April 2014 09:37, Pjotr Svetachov <[email protected]> wrote:
> For me osgviewer.cpp and Renderer.cpp were not compiling (visual studio 2013 
> with profile GL2) because they were still using GLuintEXT. So I changed that, 
> see the attached files.
>
> I also noticed that the generated OpenGL header were not copied to the 
> installation directory so my own application could not find it.
>
> See the attached files for the proposed fixes.
>
> Cheers,
> Pjotr
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=59156#59156
>
>
>
>
> Attachments:
> http://forum.openscenegraph.org//files/cmakelists_534.txt
> http://forum.openscenegraph.org//files/renderer_697.cpp
> http://forum.openscenegraph.org//files/osgviewer_363.cpp
>
>
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