Thanks Roni, fix merged and submitted to svn/trunk. Cheers, Robert.
On 31 May 2014 23:10, Roni Zanolli <[email protected]> wrote: > Hi Robert/Stephan, > > I was able to start a test in the iPhone build using GLES2 and I found > a error in the CMakeList.txt. ios 7.1 Xcode 5.1.1. Below the fix: > > //IF (OSG_GLES1_AVAILABLE) > IF (OSG_GLES2_AVAILABLE) > SET(OSG_GLES2_FEATURES "true") > ELSE() > SET(OSG_GLES2_FEATURES "false") > ENDIF() > > > Cheers, > Roni > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=59613#59613 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

