Thanks Roni, fix merged and submitted to svn/trunk.  Cheers, Robert.

On 31 May 2014 23:10, Roni Zanolli <[email protected]> wrote:
> Hi Robert/Stephan,
>
> I was able to start a test in the iPhone build using GLES2 and I found
> a error in the CMakeList.txt. ios 7.1 Xcode 5.1.1. Below the fix:
>
> //IF (OSG_GLES1_AVAILABLE)
> IF (OSG_GLES2_AVAILABLE)
>     SET(OSG_GLES2_FEATURES "true")
> ELSE()
>     SET(OSG_GLES2_FEATURES "false")
> ENDIF()
>
>
> Cheers,
> Roni
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=59613#59613
>
>
>
>
>
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to