Hi, I've built OSG 3.2.1 RC3 and am running on a MacBook Pro with a retina display. I looked at previous posts and notices, and support for retina displays was, in theory, part of the 3.2.1 RC2 release. However, I just looked at my RC3 code, and the code that uses the "devicePixelRatio" is not in src/osgQt/GraphicsWindowQt.cpp.
When I run my app on a retina display, I have the expected issue with only displaying at half resolution, since it doesn't account for 2x pixel ratio. Can anyone shed any light on this? ... Thank you! Cheers, Michael ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=59748#59748 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

