Hi,

I've built OSG 3.2.1 RC3 and am running on a MacBook Pro with a retina display. 
I looked at previous posts and notices, and support for retina displays was, in 
theory, part of the 3.2.1 RC2 release. However, I just looked at my RC3 code, 
and the code that uses the "devicePixelRatio" is not in 
src/osgQt/GraphicsWindowQt.cpp.

When I run my app on a retina display, I have the expected issue with only 
displaying at half resolution, since it doesn't account for 2x pixel ratio.

Can anyone shed any light on this?

... 

Thank you!

Cheers,
Michael

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http://forum.openscenegraph.org/viewtopic.php?p=59748#59748





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