Hello Michael, Do you have an Xcode project or a tailored makefile?
John F. Richardson -----Original Message----- From: osg-users [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Michael Rice Sent: Sunday, June 15, 2014 7:04 PM To: osg-users@lists.openscenegraph.org Subject: [osg-users] Apple Retina Display Support in 3.2.1 RC3? Hi, I've built OSG 3.2.1 RC3 and am running on a MacBook Pro with a retina display. I looked at previous posts and notices, and support for retina displays was, in theory, part of the 3.2.1 RC2 release. However, I just looked at my RC3 code, and the code that uses the "devicePixelRatio" is not in src/osgQt/GraphicsWindowQt.cpp. When I run my app on a retina display, I have the expected issue with only displaying at half resolution, since it doesn't account for 2x pixel ratio. Can anyone shed any light on this? ... Thank you! Cheers, Michael ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=59748#59748 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org