Hello Michael,

Do you have an Xcode project or a tailored makefile?

John F. Richardson

-----Original Message-----
From: osg-users [mailto:osg-users-boun...@lists.openscenegraph.org] On
Behalf Of Michael Rice
Sent: Sunday, June 15, 2014 7:04 PM
To: osg-users@lists.openscenegraph.org
Subject: [osg-users] Apple Retina Display Support in 3.2.1 RC3?

Hi,

I've built OSG 3.2.1 RC3 and am running on a MacBook Pro with a retina
display. I looked at previous posts and notices, and support for retina
displays was, in theory, part of the 3.2.1 RC2 release. However, I just
looked at my RC3 code, and the code that uses the "devicePixelRatio" is not
in src/osgQt/GraphicsWindowQt.cpp.

When I run my app on a retina display, I have the expected issue with only
displaying at half resolution, since it doesn't account for 2x pixel ratio.

Can anyone shed any light on this?

... 

Thank you!

Cheers,
Michael

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=59748#59748





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