hello Chris Hanson,
  currently is updating website,after while you can goto look at and
download all is there.
cheers
Learned osg five months



2014-06-27 11:22 GMT+08:00 Chris Hanson <[email protected]>:

> Ok. Could you maybe explain what exactly it is you're doing and how you're
> running in D3D9.0? Because this looks indistinguishable from running in
> OpenGL, so it's hard to understand what you're saying you've done.
>
>
> On Thu, Jun 26, 2014 at 2:55 PM, LearningOSG LearningOSG <
> [email protected]> wrote:
>
>> Hi all
>>     Tonight found OpenSceneGraph3.3.2DEV Release is perfect support D3D9
>> originally!
>>     If you only run in normal dll mode,and want to render all osg scenes
>> use d3d 9.0,in OpenSceneGraph3.3.2DEV,no one line code needed to
>> change,then all is OK,and this progress haven't any different in normal
>> compiling osg.
>>     Tonight my compiler enviroment is vc2010,
>>     Cmake is 3.0 Release.
>>     Not changed anything,OSG is running in d3d 9.0 perfectly.
>>     attached is the runtime snapshots!
>>     in morning i will find a fast internet upload place to share all the
>> things also include full sourcecode to osg community!
>>     cheers
>>     Learned osg five months
>>
>> _______________________________________________
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>> [email protected]
>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>
>>
>
>
> --
> Chris 'Xenon' Hanson, omo sanza lettere. [email protected]
> http://www.alphapixel.com/
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