Hi, I have in my project few pickers (for models, triangles, points) based on osgGA::GUIEventHandler. All of them are added to viewer... but i would like to have them selectable to work somehow (i mean one active in current time). All i found is method removeEventHandler(), but it seems to destroy my picker (destructor is called). They are singletons and are using also other data, so destroying them is not best idea. Is there any way to disable event handler for some time without destroying it?
Thank you! Cheers, Robert ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=60100#60100 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

