HI Robert,

There isn't a feature build into EventHandler to toggle them on/off so just
stick a flag into the event handlers to say whether they are active or not
and check this in the handle() method.

Robert.


On 2 July 2014 01:43, Robert Gosztyla <[email protected]> wrote:

> Hi,
>
> I have in my project few pickers (for models, triangles, points) based on
> osgGA::GUIEventHandler. All of them are added to viewer... but i would like
> to have them selectable to work somehow (i mean one active in current
> time). All i found is method removeEventHandler(), but it seems to destroy
> my picker (destructor is called). They are singletons and are using also
> other data, so destroying them is not best idea. Is there any way to
> disable event handler for some time without destroying it?
>
> Thank you!
>
> Cheers, Robert
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=60100#60100
>
>
>
>
>
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