Hi Robert,

A few small bugs I found in the trunk:
- loading osgb/osgt files that have references to images that do not exists 
fail to parse (and sometimes I get a segfault) and the warnings produced are 
not meaningful at all.
- saving classes that derive from osg::Image (like ImageSequece) seem to be 
broken. Looking into the code this seems to have happened by a rewrite of the 
image handling code for the scripting interface. I do not know why the rewrite 
took place and the exact workings of that code so I do not know what I would 
break by trying to fix it so I haven't tried messing around with that code.

Cheers,
Pjotr

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