Hi Robert, A few small bugs I found in the trunk: - loading osgb/osgt files that have references to images that do not exists fail to parse (and sometimes I get a segfault) and the warnings produced are not meaningful at all. - saving classes that derive from osg::Image (like ImageSequece) seem to be broken. Looking into the code this seems to have happened by a rewrite of the image handling code for the scripting interface. I do not know why the rewrite took place and the exact workings of that code so I do not know what I would break by trying to fix it so I haven't tried messing around with that code.
Cheers, Pjotr ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=60127#60127 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

