Hi Robert,

No problem at all, HTH.

Cheers,
Garth

On 04/07/14 23:46, Robert Osfield wrote:
Thanks for the testing and feedback Garth, much appreciated.  No need to
run the overnight build as I'll be tagging 3.2.1 this afternoon


On 4 July 2014 15:05, Garth D <[email protected]
<mailto:[email protected]>> wrote:


    Hi Robert,

    Re OSG 3.2.1-rc6.

    Builds and installs fine on a Debian Linux 7 system, updates as of
    less than a few days ago. gcc 4.7.2. nVidia, multi-head Xinerama,
    2x2head cards. cmake line was:

    cmake -D CMAKE_INSTALL_PREFIX=/opt/__OpenSceneGraph-3.2.1-rc6 -D
    CMAKE_BUILD_TYPE=Release -D BUILD_OSG_EXAMPLES=yes ..

    Fired up a few random examples, no extensive testing.

    Also builds on a Debian 6.0.6 system, minimal but mixed updates.
    nVidia, multi-head Xinerama, 2x2head cards. Custom build
    script/environment with patches from current build env (3.2.1-rc1),
    which applied cleanly. gcc 4.4.5. Fired up a few random examples, no
    extensive testing. FBX plugin included (20141?).

    Was not in a position to run it through my full build env or
    integrate it into my app at this time.

    Also have a Windows XP, 32-bit virtual machine, with MSVC++ 2008
    express set up, on which I've already got 3.2.1-rc6 running, but it
    takes a huge amount of time for a full build so it'd be an overnight
    thing. I can try this out if it is useful, ping me if wanted.

    Mostly just a simple build and install test on the two machines this
    time, but I hope it is still useful as a data point.

    All the best with the release!

    Cheers,
    Garth


    On 04/07/14 00:04, Robert Osfield wrote:

        Hi All,

        I made some minor warning fixes and bug fixes to support
        read/write of
        image to .osgb format, these are now wrapped up in a 3.2.1 release
        candidate 6:

           * Zip file containing source code : OpenSceneGraph-3.2.1-rc6.zip

        
<http://www.openscenegraph.__org/downloads/developer___releases/OpenSceneGraph-3.2.1-__rc6.zip
        
<http://www.openscenegraph.org/downloads/developer_releases/OpenSceneGraph-3.2.1-rc6.zip>>
           * Subversion tag for 3.2.1-rc6 : svn co
        
http://svn.openscenegraph.org/__osg/OpenSceneGraph/tags/__OpenSceneGraph-3.2
        
<http://svn.openscenegraph.org/osg/OpenSceneGraph/tags/OpenSceneGraph-3.2>.

        
<http://svn.openscenegraph.__org/osg/OpenSceneGraph/tags/__OpenSceneGraph-3.2.1-rc6
        
<http://svn.openscenegraph.org/osg/OpenSceneGraph/tags/OpenSceneGraph-3.2.1-rc6>>1-rc6

             OpenSceneGraph

        My plan is to tag the final 3.2.1 stable release tomorrow, so would
        appreciate testing on the platforms you have available and
        against your
        applications.

        Thanks in advance,
        Robert.


        -- ChangeLog since rc5:

        2014-07-03 14:13  robert

        * NEWS.txt: Updated NEWS in prep for 3.2.1 release

        2014-07-03 13:06  robert

        * src/osgPlugins/osc/__OscSendingDevice.cpp,
           src/osgPresentation/__PropertyManager.cpp: Added vertical
           destructors

        2014-07-02 14:14  robert

        * src/osgPlugins/osg/__ReaderWriterOSG2.cpp: Merged fix from
           svn/trunk to handlng of file type of nested files within a .osgx,
           .osgt and .osgb file.

        2014-07-01 07:31  robert

        * applications/osgviewer/__osgviewer.cpp: Added #include <stdint.h>
           to address compile issue on some Linux distro's.

        2014-06-30 15:31  robert

        * examples/osgvolume/osgvolume.__cpp: Add dds no flip on write
        option
           to prevent output of .dds volume from being flipped by the dds
           plugin.



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