Hi all,
I'm trying to animate a 3d model without predefined animations

to be specific, I downloaded a 3d model (called Female from bonyface) and 
converted it to FBX

I'm getting from an external source some face dots location.
I'd like to move the female model's corresponding dots accordingly.

using a 3d model editor software, I can see the names of the female's dots 
names (which can be moved when created pre-defined animations).

using NodeVisitor I retrieved a list of nodes with the same names.
however, they appear to be MatrixTransform

I have no idea how to change the positions of them.
Can you please assist? give a direction and possibly even some example code?

Thank you very much!
EsMo

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http://forum.openscenegraph.org/viewtopic.php?p=60231#60231





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