Hi! all

I've previously ( several months ago ) had success compiling for Android ... 
with the latest source I get


Code:
/usr/local/src/build-android/include/osg/GL:107:32: fatal error: 
TargetConditionals.h: No such file or directory



commenting out the #include for TargetConditionals.h gets me


Code:
/usr/local/src/build-android/include/osg/GL:108:29: fatal error: 
OpenGLES/ES2/gl.h: No such file or directory



I'm on OS X 10.9.4 compiling for GLES2 with


Code:
cmake ../OpenSceneGraph -DOSG_BUILD_PLATFORM_ANDROID=ON 
-DANDROID_NDK=/Users/mike/Development/android-ndk -DDYNAMIC_OPENTHREADS=OFF 
-DDYNAMIC_OPENSCENEGRAPH=OFF -DOSG_GL1_AVAILABLE=OFF -DOSG_GL2_AVAILABLE=OFF 
-DOSG_GL3_AVAILABLE=OFF -DOSG_GLES1_AVAILABLE=OFF -DOSG_GLES2_AVAILABLE=ON 
-DOSG_GL_LIBRARY_STATIC=OFF -DOSG_GL_DISPLAYLISTS_AVAILABLE=OFF 
-DOSG_GL_MATRICES_AVAILABLE=OFF -DOSG_GL_VERTEX_FUNCS_AVAILABLE=OFF 
-DOSG_GL_VERTEX_ARRAY_FUNCS_AVAILABLE=OFF -DOSG_GL_FIXED_FUNCTION_AVAILABLE=OFF 
-DANDROID_ABI="armeabi armeabi-v7a" -DANDROID_PLATFORM=16 
-DANDROID_STL="gnustl_static" -DANDROID_OPTIM=NEON -DANDROID_OPTIM=ARM32 -DJ=4 
-DCMAKE_INSTALL_PREFIX=/usr/local/android




Thanks!

--
Mike

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=60572#60572





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