Hey everyone, this is my second post.  My first one was born out of frustration 
and tiredness.  So if the tone in that post sounds bad, my apologies.  

I managed to get OSG up and running and going smoothly.  I have a problem 
though.  I have scoured the web and this forum for a solution but I can't seem 
to solve it.  

I get an error when I run my program that the needed dll's can't be found.  Any 
dll file in my bin folder in fact cannot be found by the application.  I have 
succeeded in building my application by importing all the dll's into my project 
folder. 


I have read a forum post dealing specifically with this problem ( Can't post 
links yet as this is only my second post. )  And the author wrote: 

> 
> DLLs are searched for at runtime. When the OS loads an .exe that refers 
> to some DLLs, it will search through a fixed list of locations to find 
> these DLLs: 
> 
> 1. In the same directory as the .exe 
> 2. In the Windows system / system32 / sysWOW64 directories 
> 3. In each directory of your system PATH 


I don't want to have to move the dlls into every project I make with OSG.  I 
don't want to dump all the dll's into the windows system folders
I have re checked my PATH file a 1000000 times to make sure, everything is 
spelt correclty and that it is the right path.  Yet VS2013 can NEVER find the 
dll's. 

I don't know what I am missing.  Everything else works, every other path 
variable is picked up and works.  It is only the bin dir that doesn't work.  
Any idea why this would happen?  [/quote]

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=60655#60655





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