Thanks for the answers.  My issue still remains.  

> I don't think that the windows platform will look in any OSG_BIN_PATH 
> environment variable. Instead it looks in the folder specified by the 
> environment variable PATH. 


As mentioned I have checked countless times to make sure that the right 
variables were on my path.  

I also tried adding my %OSG_BIN_PATH% as well as the actual file path, to all 
of the mentioned property sheet and option paths to no avail.


> Just a quick check, are you sure the .exe and the .dll files are for the same 
> achitecture? mixing x64 and win32 executable files result in windows 
> reporting the file missing, even while it's clearly present. 


If I had the wrong .exe architecture, wouldn't they not then work when I have 
them directly in my project folder? Because as mentioned, it works when I 
physically copy them over to my project debug folder.  

It came to me suddenly also to try something.  Everywhere here people mention 
path in capital letters PATH.  So I went to my environment variables and there 
is a path variable in lower case. So I decided to try and add a new path 
variable in capital letters PATH.  I did this and added the OGS_BIN_PATH to the 
value.  I then realized after doing this that my lower case path environment 
variable had disappeared.    I restarted VS2013 and ran the debug.  Now it find 
my dll's!  However, new problem.  Now it can't seem to find the zlibd.dll.  
This is in the 3rdParty/bin folder.  So I added the filepath to my PATH 
environment variable for the 3rdParty/bin folder.  But still I get the same 
error.  

Why this error now, when it seems to find the other dll's?  I also really 
didn't realize that the existing path variable in Environment Variables is 
different from a PATH variable that we're required to add.  

I downloaded and installed depends.  But I don't really understand how to use 
it.

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=60669#60669





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