HI Andres, Does the osgtext example work fine?
Does the error only occur in your own application? Robert. On 24 September 2014 13:02, Andrés Barrionuevo <[email protected]> wrote: > Hello! > > > I've updated from version 3.0.1 to version 3.2.1. I'm testing it but > everything seems fine except for the Freetype plugin. > > I want to display text using the Arial font. OSG seems to find the font > and load the freetype plugin, but the text displaying is "cubic". > > With version 3.0.1 the text looks fine. > > I've uploaded two pics to show the problem. > > Any help will be appreciated. > > ---------- CODE ------------ > > > Code: > > const char* font_name = "arial.ttf"; > const std::string found = osgText::findFontFile( font_name ); > osg::ref_ptr<osgText::Font> font = osgText::readFontFile( found ); > > qDebug() << "FOUND:" << found.c_str(); > if( !font.valid() ) { > qDebug() << "WARNING! COULDN'T FIND FONT:" << font_name; > font = osgText::Font::getDefaultFont(); > } > > > > > PS: I've checked and this time I'm not mixing debug and release libraries. > > Target platform: Windows 8.1 64 bit > Compiler: MinGW 4.5 64 bit > > --- > > Thanks and cheers, > Andrés. > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=61137#61137 > > > > > Attachments: > http://forum.openscenegraph.org//files/osg32_430.png > http://forum.openscenegraph.org//files/osg301_220.png > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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