Hi Xia,

for loading cow.osg there was answer - there is need to write your own
loader, which will pass textures to respective  shaders

to save osg models in OpenGL ES 2.0 friendly format there is a write plugin
https://github.com/cedricpinson/osg/tree/master/src/osgPlugins/osgjs

but you would have to write a loader yourself

 though older files from https://code.google.com/p/hogbox/ - you can
retrieve older versions of files via source control app, as new code has
little code for loaders,  have some hints to help to write your own loader.


Regards
Sergey

On Sun, Sep 28, 2014 at 7:06 AM, Xia Qingran <[email protected]> wrote:

> And there is another problem, the texture of cow.osg can not be loaded. I
> have copied the Images directory to my phone.
>
> ...
>
> Thank you!
>
> Cheers,
> Xia
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=61191#61191
>
>
>
>
>
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