Hi, Sergey

First thanks for your reply. I have solved this problem :) 


Sergey Kurdakov wrote:
> Hi Xia,
> 
> 
> for loading cow.osg there was answer - there is need to write your own 
> loader, which will pass textures to respective  shaders
> 
> 
> to save osg models in OpenGL ES 2.0 friendly format there is a write plugin 
> https://github.com/cedricpinson/osg/tree/master/src/osgPlugins/osgjs 
> (https://github.com/cedricpinson/osg/tree/master/src/osgPlugins/osgjs) 
> 
> 
> but you would have to write a loader yourself 
> 
>  though older files from https://code.google.com/p/hogbox/ 
> (https://code.google.com/p/hogbox/) - you can retrieve older versions of 
> files via source control app, as new code has little code for loaders,  have 
> some hints to help to write your own loader.
> 
> 
> 
> Regards
> Sergey
> 
> 
> On Sun, Sep 28, 2014 at 7:06 AM, Xia Qingran < ()> wrote:
> 
> > And there is another problem, the texture of cow.osg can not be loaded. I 
> > have copied the Images directory to my phone.
> > 
> > ...
> > 
> > Thank you!
> > 
> > Cheers,
> > Xia
> > 
> > ------------------
> > Read this topic online here:
> > http://forum.openscenegraph.org/viewtopic.php?p=61191#61191 
> > (http://forum.openscenegraph.org/viewtopic.php?p=61191#61191)
> > 
> > 
> > 
> > 
> > 
> > _______________________________________________
> > osg-users mailing list
> >  ()
> > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org 
> > (http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org)
> > 
> > 
> > 
> 
> 
>  ------------------
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------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=61269#61269





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