Hi,

Just a note to say this is now completely resolved. 

It was my fault, the stereo failed in my application because I was setting up 
the display settings of the 3D view after adding it to the composite viewer. 

Anyone who is trying to get something similar to work please beware: The order 
of operations in setting up composite views matters A LOT.

The issues with enabling the active stereo on my Stereo Monitor were resolved 
by setting the "Select when the display is in 3D mode:" option to "Always" in 
the Nvidia control panel.


Thanks again for the help!
... 

Cheers,
Guy

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=61413#61413





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