Hi everyone. I have a HUD in my application that I want to contain 3d Models with animations. I have taken a look at the osghud example in the build and have a HUD working with a slave camera.
I want the HUD to be behind my main scene object though ( opposite of most HUD implementations ). I can't seem to succeed in doing this. I set the slave camera render implementation to PRE_RENDER and even tried setting my main camera to POST_RENDER. But no matter what I do my my main scene models always end up behind the HUD. I also tried setting the draw and read buffer to GL_BACK as well but to no avail. I also realized while doing this that my understanding of how the cameras and view work is quite poor. Can someone recommend a good book or resource that I can start learning 3D scene graph camera and view implementations with? Much appreciated! Thanks! ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=61680#61680 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

