Hi everyone.

I have a HUD in my application that I want to contain 3d Models with 
animations.  I have taken a look at the osghud example in the build and have a 
HUD working with a slave camera.  

I want the HUD to be behind my main scene object though ( opposite of most HUD 
implementations ).  I can't seem to succeed in doing this.  I set the slave 
camera render implementation to PRE_RENDER and even tried setting my main 
camera to POST_RENDER. 

But no matter what I do my my main scene models always end up behind the HUD.  
I also tried setting the draw and read buffer to GL_BACK as well but to no 
avail.  

I also realized while doing this that my understanding of how the cameras and 
view work is quite poor.  Can someone recommend a good book or resource that I 
can start learning 3D scene graph camera and view implementations with?  Much 
appreciated!  Thanks!

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=61680#61680





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