Hello Robert,
Thank you for replying.
I have checked osgtexture1D example and apply it to my source code(actually
it is an iOS app). Then I found that I have built osglib using GLES_1_available
and GLES_2_available, which makes texture1D not available in osg( err<<"texgen
not supported" ). Is there an alternative way to use texture1D, or I have to
rebuild osglib with GLES_1_available and GLES_2_available off? I think that I
am not using GLES in my project.
Thank you.
NIE
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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=61899#61899
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