Thanks Robert, that fixed it! It's working now. Although, I did run into a non-related compile error. The following change needed to be made for the build to complete successfully on the x86_64 platform:
File CocoaViewer.mm Line 176 From: (NSOpenGLPixelFormatAttribute)nil To: (NSOpenGLPixelFormatAttribute)(uintptr_t)nil Thanks, -Robert ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=61902#61902 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

