Hi Robert,

On 28 November 2014 at 08:58, Robert Graf <[email protected]> wrote:

> Thanks Robert, that fixed it! It's working now. Although, I did run into a
> non-related compile error. The following change needed to be made for the
> build to complete successfully on the x86_64 platform:
>
> File CocoaViewer.mm Line 176
>
> From:
> (NSOpenGLPixelFormatAttribute)nil
>
> To:
> (NSOpenGLPixelFormatAttribute)(uintptr_t)nil
>

Two casts is a bit odd, would just changing nill to 0 work?

Robert.
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