Hi Robert, On 28 November 2014 at 08:58, Robert Graf <[email protected]> wrote:
> Thanks Robert, that fixed it! It's working now. Although, I did run into a > non-related compile error. The following change needed to be made for the > build to complete successfully on the x86_64 platform: > > File CocoaViewer.mm Line 176 > > From: > (NSOpenGLPixelFormatAttribute)nil > > To: > (NSOpenGLPixelFormatAttribute)(uintptr_t)nil > Two casts is a bit odd, would just changing nill to 0 work? Robert.
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