On 29.1.2015 0:23, Trajce Nikolov NICK wrote:
I read the shader composition code and the used classes - which are really
without any documentation:-). Can someone give a fast intro into this, the
sample for example?

Thanks a bunch as always

Hi Nick,

I once did some experimental coding on shader composition. The idea was to emulte all the FFP attributes with shaders and possibly extend the composition with custom shaders. Although the code is working and it produces optimal shaders with zero branching or defines, I have never had time to polish it up and send it for a review. I could post the sample I used for testing, if you are interested. The bad news is that it requires some osg core modifications to work properly. I can send those, too.

Robert Milharcic

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