On 29.1.2015 0:23, Trajce Nikolov NICK wrote:
I read the shader composition code and the used classes - which are really
without any documentation:-). Can someone give a fast intro into this, the
sample for example?
Thanks a bunch as always
Hi Nick,
I once did some experimental coding on shader composition. The idea was
to emulte all the FFP attributes with shaders and possibly extend the
composition with custom shaders. Although the code is working and it
produces optimal shaders with zero branching or defines, I have never
had time to polish it up and send it for a review. I could post the
sample I used for testing, if you are interested. The bad news is that
it requires some osg core modifications to work properly. I can send
those, too.
Robert Milharcic
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