Thanks Robert, Robert,

I will wait for the new code then.

Nick

On Thu, Jan 29, 2015 at 11:54 AM, Robert Milharcic <
[email protected]> wrote:

> On 29.1.2015 0:23, Trajce Nikolov NICK wrote:
>
>> I read the shader composition code and the used classes - which are really
>> without any documentation:-). Can someone give a fast intro into this, the
>> sample for example?
>>
>> Thanks a bunch as always
>>
>
> Hi Nick,
>
> I once did some experimental coding on shader composition. The idea was to
> emulte all the FFP attributes with shaders and possibly extend the
> composition with custom shaders. Although the code is working and it
> produces optimal shaders with zero branching or defines, I have never had
> time to polish it up and send it for a review. I could post the sample I
> used for testing, if you are interested. The bad news is that it requires
> some osg core modifications to work properly. I can send those, too.
>
> Robert Milharcic
>
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>



-- 
trajce nikolov nick
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