Hi Sebastian,

I'm currently working on wrapping up the shader composition usage in
osgTerrain and not yet in place where I can down tools and take on another
potentially complicated subject.  Once I've wrapped up my current work I'll
have a look.  Others are welcome to dive in and have a look.

Robert.

On 18 February 2015 at 13:00, Sebastian Messerschmidt <
sebastian.messerschm...@gmx.de> wrote:

>  Hi Robert, can you have look into the issue?
>
> I've attached two versions of the file.
> The working one is created by simply using osgconv. The non-working
> version undergone some traversing by visitors, optimizers etc.
> Version is the current trunk.
> I'll try to chase on my own to pinpoint the problem.
>
> Cheers
> Sebastian
>
>
>     I'm too deep in the shader work right now to pop up and take on
> another topic, so will have to return to issues once this work is wrapped
> up - should be in the next couple of days.
>
>  W.r.t serialization, work most of my testing I used .osgt and .osgb so
> for a good range of uses it looks to be working fine but just ran a quick
> test with your sign.osgt and it fails.  I can't dive into what might be
> wrong right now so can't provide an specific suggestions as to what might
> be amiss.
>
>  Does the .osg format work OK for this data? If so could you post a .osg
> version so that it can be compared.
>
>  W.r.t serializer changes since 3.2.x, the main changes have been to make
> the serializers more flexible so that it enables the better introspection
> capabilities required by scripting support.  In theory this changes
> shouldn't affect the reading/writing of .osgt and .osgb files, but perhaps
> something has gone amiss here.  What it might be I can't say at all at this
> stage.
>
>  Robert.
>
>
>
>
> On 3 February 2015 at 09:53, Sebastian Messerschmidt <
> sebastian.messerschm...@gmx.de> wrote:
>
>> Hi,
>>
>> I've just created some osgb/osgt files and most of them cannot be loaded
>> anymore. They are failing with
>> InputStream::readObject(): Unsupported wrapper class ☺
>> for osgb files and
>> AsciiInputIterator::readProperty(): Unmatched property Values, expecting
>> UniqueID
>> for osgt.
>>
>> I've attached the file in binary and text flavour which are not working
>> for me.
>> Can someone please check if they are behaving the same on their machines?
>>
>> @Robert: It seems something got broken with the serialization since the
>> 3.2.x versions.
>>
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>>
>
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