With the .osg file I can load it reliably, and substituting in some local
images I get it to texture just fine.  However, as soon as I attempt to
converting this working .osg file to .osgt and then load the .osgt I get:

AsciiInputIterator::readProperty(): Unmatched property }, expecting UniqueID
InputStream::readObject(): Unsupported wrapper class }
AsciiInputIterator::readProperty(): Unmatched property Values, expecting
UniqueID
AsciiInputIterator::readProperty(): Unmatched property }, expecting UniqueID
InputStream::readObject(): Unsupported wrapper class }
AsciiInputIterator::readProperty(): Unmatched property , expecting UniqueID
AsciiInputIterator::readProperty(): Unmatched property , expecting UniqueID
AsciiInputIterator::readProperty(): Unmatched property , expecting UniqueID
AsciiInputIterator::readProperty(): Unmatched property , expecting UniqueID
InputStream: Failed to read from stream. At osg::Group osg::Group
osg::Group osg::Group osg::Geode osg::Geometry

Unfortunately the warnings generated don't help pinpoint what part has gone
wrong.  Being able to recreate this issue from a working .osg file is
really useful.  Converting to .osgb and .osgx also results in problem files.

As yet I'm clueless to the cause of the problem.

Robert.
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