With the .osg file I can load it reliably, and substituting in some local images I get it to texture just fine. However, as soon as I attempt to converting this working .osg file to .osgt and then load the .osgt I get:
AsciiInputIterator::readProperty(): Unmatched property }, expecting UniqueID InputStream::readObject(): Unsupported wrapper class } AsciiInputIterator::readProperty(): Unmatched property Values, expecting UniqueID AsciiInputIterator::readProperty(): Unmatched property }, expecting UniqueID InputStream::readObject(): Unsupported wrapper class } AsciiInputIterator::readProperty(): Unmatched property , expecting UniqueID AsciiInputIterator::readProperty(): Unmatched property , expecting UniqueID AsciiInputIterator::readProperty(): Unmatched property , expecting UniqueID AsciiInputIterator::readProperty(): Unmatched property , expecting UniqueID InputStream: Failed to read from stream. At osg::Group osg::Group osg::Group osg::Group osg::Geode osg::Geometry Unfortunately the warnings generated don't help pinpoint what part has gone wrong. Being able to recreate this issue from a working .osg file is really useful. Converting to .osgb and .osgx also results in problem files. As yet I'm clueless to the cause of the problem. Robert.
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