Hi,

We're currenltly just embedding our osg window into Qt as foreign windows as 
decribed here: http://forum.openscenegraph.org/viewtopic.php?t=13602. 

This has worked well for us since Qt 5.4 although there are a few quirks, 
notably the lack of keyboard focus in the osg window and also you cant paint 
over the top with a QPainter. But if you just want to embedd an osg window in a 
Qt widget then it works fine. No problems with multithreading either.

I've tried most of the fixes mentioned above and got them to work at the time, 
but then ran into problems in later versions of Qt when the "cannot access 
QOpenGLContext in a different thread" errors appeared again. I managed to fix 
the errors for a couple of Qt versions before giving up trying to keep up. 


Cheers

Jamie

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=63020#63020





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