Hi Joao,

I doubt other will be able to help as you provide too few details about
what you are doing.

Does the rest of the 3D scene work OK?

How you are managing your text and GUI?  Do you have transforms above
them?  Is it a HUD?  Is in part of the 3D scene?

Robert.

On 14 March 2015 at 23:50, João <[email protected]> wrote:

> I'm currently using osgOculusViewer in conjunction with osg::Text to try
> and create a GUI. Thing is, the text isn't being displayed as I'd expect.
>
> The text appears to be mirrored.
>
>
>
>
>
>
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