Hi Shayne,

it looks  like your can render to osg fbo (with clear color set to have
alpha ), then you might apply texture from osg fbo to quad in fltk.

at least it is how I did the same thing in Blender long time ago.

Regards
Sergey

On Wed, Mar 25, 2015 at 11:12 PM, Shayne Tueller <[email protected]
> wrote:

> All,
>
> I'm trying to embed an osgViewer that has a transparent background into an
> FLTK main window. The embedded osgViewer needs to have a transparent
> background so that I can see the parent window behind it.
>
> Is this even possible?
>
> What I'm trying to do is use the osgViewer as an overlay to render
> symbology on top of the main parent FLTK window. I've looked at the
> osgViewerFLTK example and the osgHUD example but nothing has worked so far.
>
> Any suggestions or help would be appreciated...
>
> Shayne
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=63209#63209
>
>
>
>
>
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