Hi Christian, I just compiled with ndk r10d, I used the gnustl_static from ($NDK_ROOT)/sources/cxx-stl/gnu-libstdc++/4.6/libs/armeabi/libgnustl_static.a
It works so far. 2015-04-22 13:51 GMT+02:00 Jordi Torres <[email protected]>: > Hi, > > >> I am using OpenSceneGraph 3.0.1. The GLES1 and GLES2 example shipped with >> android are the ones that break (not load data). > > > What instructions did you follow to compile? Did you use the toolchain? > > >> It's not a must-have for me >> to use static linking - if dynamic linking would work, it would be fine >> for >> me too. At the moment, I just like to see some model on my android :-) > > I will try out osgAndroid and the 3.0.4 build - let's hope it resolves the >> issue. > > > Be careful I mean *3.3.x-3.4, not 3.0.4* --> > http://www.openscenegraph.org/index.php/documentation/platform-specifics/android/178-building-openscenegraph-for-android-3-4 > > >> Jordi - which version of the NDK are you using ? I have the r10 NDK >> installed. It may be good to know for tracking down the error. >> >> > I used ndk -r8e, I will try latest ndk when I have the time. > > >> News are about to be reported soon. Best Regards, >> >> Christian >> >> >> _______________________________________________ >> osg-users mailing list >> [email protected] >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >> > > > Cheers. > > -- > Jordi Torres > > > -- Jordi Torres
_______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

