Christian Kehl <Christian.Kehl@...> writes: > > Hi Jan, > > so, yeah, I added in line 35 of OpenSceneGraph/include/osg/GLDefines the line: > > typedef GLfloat GLdouble; > > Now GLES1 compiles. I get back to you with news after that is done. > >
So, compilation is done. Now, the readme of osgAndroid says: "... but the JNI part needs to be compiled using the Android NDK." How should this be done ? If the old invocation of ndk-build via the command line is deprecated, how else shall it be done ? In OpenCV, one has the OpenCV manager to load a certain version, plus the linked compilation of dependent sub-project - how is the building process in Eclipse for the osgAndroid ? _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

