Hi Robert, as is defined like:
osg::BoundingBox computeScenePolytopeBounds( const osg::Matrix & m = *(osg::Matrix*)(NULL)); when using it without passing a matrix it causes crash with g++ on OS X (Windows and Linux are fine). Here is the proposed fix osg::BoundingBox computeScenePolytopeBounds( const osg::Matrix & m = osg::Matrix::identity() ); In the implementation it wont matter since when the matrix reference "is not NULL reference" is multiplying vertices with it What do you think? Nick -- trajce nikolov nick
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