Hi Robert, I will .... give me some time please
Nick On Wed, Apr 29, 2015 at 4:31 PM, Robert Osfield <robert.osfi...@gmail.com> wrote: > Hi Nick, > > This sounds like a bit of bug - the special case of no node being > attached is obvious not being handled well. > > Any chance you could create an example that illustrates this problem? > > Robert. > > On 28 April 2015 at 18:49, Trajce Nikolov NICK > <trajce.nikolov.n...@gmail.com> wrote: > > It happens when there is no node attached to the CameraMainpulator and > > home(..) is called. Then some undefined behavior is presented by the > > manipulator .. I have found work-around so please ignore > > > > Nick > > > > On Tue, Apr 28, 2015 at 6:23 PM, Trajce Nikolov NICK > > <trajce.nikolov.n...@gmail.com> wrote: > >> > >> Hi all, > >> > >> I am having a case where I have to switch between Camera Manipulators. > All > >> works well, only when I re-activate the TrackballManipulator from some > "off" > >> state, it becomes hyper sensitive. I am reading the code now to try to > find > >> something. Any hint will help > >> > >> Thanks as always! > >> > >> Nick > >> > >> -- > >> trajce nikolov nick > > > > > > > > > > -- > > trajce nikolov nick > > > > _______________________________________________ > > osg-users mailing list > > osg-users@lists.openscenegraph.org > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- trajce nikolov nick
_______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org