Hi Robert,

I will .... give me some time please

Nick

On Wed, Apr 29, 2015 at 4:31 PM, Robert Osfield <robert.osfi...@gmail.com>
wrote:

> Hi Nick,
>
> This sounds like a bit of bug - the special case of no node being
> attached is obvious not being handled well.
>
> Any chance you could create an example that illustrates this problem?
>
> Robert.
>
> On 28 April 2015 at 18:49, Trajce Nikolov NICK
> <trajce.nikolov.n...@gmail.com> wrote:
> > It happens when there is no node attached to the CameraMainpulator and
> > home(..) is called. Then some undefined behavior is presented by the
> > manipulator .. I have found work-around so please ignore
> >
> > Nick
> >
> > On Tue, Apr 28, 2015 at 6:23 PM, Trajce Nikolov NICK
> > <trajce.nikolov.n...@gmail.com> wrote:
> >>
> >> Hi all,
> >>
> >> I am having a case where I have to switch between Camera Manipulators.
> All
> >> works well, only when I re-activate the TrackballManipulator from some
> "off"
> >> state, it becomes hyper sensitive. I am reading the code now to try to
> find
> >> something. Any hint will help
> >>
> >> Thanks as always!
> >>
> >> Nick
> >>
> >> --
> >> trajce nikolov nick
> >
> >
> >
> >
> > --
> > trajce nikolov nick
> >
> > _______________________________________________
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> >
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> >
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-- 
trajce nikolov nick
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